#ifndef _CUBE_CLASS_H_
#define _CUBE_CLASS_H_
#include "shape.h"

class CubeClass :
	public Shape
{
public:
	CubeClass(void);
	virtual ~CubeClass(void);
	virtual bool intersect(Point o, Vector u, Point *hit,Point *out);
private:
	Point minPoint;
	Point maxPoint;
};
#endif
